Palatine Softworks
We build tools and games.
An engine, the tools around it, and the games we make with both.
What we build
One stack, end to end.
Engine
Luna
A game engine built on a hard fork of Godot.
Tools
Coniso
Lets AI agents work across large codebases.
Games
Original games
Built on Luna. [FIRST TITLE TBA]
Projects
What’s on the bench.
Principles
Principles
- 01
Open source first.
We publish our tools and build in the open, so you can read, fork and fix what you use.
- 02
AI as a tool, not a replacement.
AI should take the busywork off people's hands and leave the judgement and the craft with them.
- 03
Technology should make lives better.
If something we make doesn't help the people who use it, we don't ship it.
Follow the work on GitHub.
Code, issues and releases, as they happen.